![]() He can carry more weapons than the other classes and can select from a wider variety of weapons at the start of each match. There are four different classes of soldiers here, each with specific advantages and roles. In most cases "taking" means the same thing as "destroying" so you won't have the back and forth action that you see in Battlefield or Unreal Tournament's Onslaught mode. On most of the maps, the Allies will be tasked with taken successive objectives. Though developed as a separate project, Invader will be built using some of the objective-based concepts found in single player. ![]() Those are the new models for Pacific Assault's team-based multiplayer mode, Invader. While the previous game's multiplayer modes were enjoyable, they seemed to pale in comparison to the more team-based modes found in Return to Castle Wolfenstein and Battlefield 1942. The team is making a much more concerted effort to do something meaningful with multiplayer this time around. Having had a taste for the action, we're anxious to try more but the team has more to talk about than the single player experience. Though this mission closes the game, we've only just played through the first bit of it. So that's about six minutes of action in a game that spans two years of fighting in the Pacific. We repel this attack and prepare to move inland. As we start making plans for the next assault the Japanese launch a desperate banzai attack against us. We sweep the beach to our right before racing up under the cover of thick walls protecting the Japanese defenders. The enemy defenses are in shambles but they're still quite formidable. Men are dying all around us but I manage to make it to the beach alive. Now we have to wade through a few hundred yards of surf and enemy fire as we make our way to the beach. We're finally in sight of the beach when the boat sinks beneath us. Tracers zip by as explosions rock the water around us. After making short work of them with the Lewis gun, I find another LVT parked against the side of the pier. ![]() Picking it up, I continue to race down the lower level of the pier until a group of Japanese soldiers come rushing at me. Heading further down the pier, I come across a Lewis gun. Grabbing a Model 97 sniper rifle dropped by one of my foes, I pause to take a few shots at enemies on another ship across the water. Shooting off the tops with my BAR, I send them skating down the dock where they explode in the midst of more Japanese troops. At one point I find a pair of fuel tanks lying in front of me. Dropping down to a small platform running just above the waterline, I move further along, encountering pockets of enemy resistance. Apparently a lot of the navy's shells have been landing here rather than on the island. Jumping aboard the small landing platform, I race up the stairs to find the pier in shambles. I quickly sweep my fire across the landing area killing the Japanese soldiers running to greet me. Explosions rock the deck of the ship as my bullets find ammo or fuel caches on board.Īfter dealing with this obstacle, the LVT pulls up alongside a pier. 50 caliber machine gun attached to the LVT and start firing at the men on the hulking ship. Japanese soldiers fire on us from the decks and through holes in the hole above the waterline. We're heading out under cover of a massive naval bombardment and, glancing back, we can see one of the navy's battleships pounding away at the beach.Īs the LVT moves closer to shore, we come across a derelict liner that serves as a Japanese defensive outpost. The level starts with our squad in an LVT making its way towards the beach. Though I opted to be a man about it and not try to get through it in god mode, I did have to use the health cheat from time to time just so I could keep making forward progress. This Tarawa landing takes place towards the end of the game so the difficulty level is pretty high. To read more about the battle, check out the Tarawa battle description from the developers. Though the scale of the operations is different, the difficulty and drama definitely lend credence to the comparison. The thin island, barely a mile long, was heavily fortified by the Japanese and the American landing there has been equated with the Normandy landings. First they needed to take a Japanese airfield on the island of Beito in the Tarawa atoll. By the end of the summer of 1943 they had a plan to take the Marshall Islands. As the Americans drove through the Central Pacific on their way to the Japanese homeland, they found themselves forced to leap from island to island, grabbing airstrips and ports to extend their supply lines and operational ranges.
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